Gin Rummy
Learn a little. Play a hand.
LESSON 1 OF 4
Make sets and runs
Each player receives 10 cards. Your aim is to organize them into melds and leave as few unmatched cards as possible.
A set is 3 or 4 cards of the same rank. A run is 3 or more consecutive cards of one suit. Aces are low: A–2–3 works; Q–K–A does not.
7♣♣7♥♥7♠♠
Same number, different suits.
4♥♥5♥♥6♥♥
Consecutive numbers, all hearts.
Unmatched cards are called deadwood.